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General Information On this Section
To utilize the cheats in this area, you need to open the demand system into the game. This is often done by pushing “
” on a us notepad (key above the tab key). But, some notepads that are european the letters “o”, “/” or ” ` “. In case your notepad needs a various key, please leave a remark below mentioning the respective key and your keyboard language.
You can enter “help” to see a full list of all the possible commands after you have opened your command console. Enter “help” + one demand to get a reason and enter “example” + one demand to obtain a tangible instance with the particular impact explained
Helpful Cheats
– Door: Lock or unlock doors
Command: ‘lock or unlock’ home ‘door title’
Example: lock door masterbedroom // lock home “master bed space” = secure the master suite home
Feasible values for 3rd term: choose any home and place its name (without “door”)
Note: helpful to secure away figures even yet in spaces there’s no necessity a key for.
– Roaming: Prevent characters from moving away their present location
Command: ‘character’ name’ roaming ‘true or false’ allow
Example: Leah wandering allow that is false Leah will not disappear completely from her present location.
Note: (I) Some figures have actually limited wandering abilities, to see these places key in: roaming ‘person’s title’ list (II) to produce a specific character move every where, type: roaming ‘person’s name’ clearlist (III) You may want to be much more exact and deny figures to visit specific areas or even to get near to certain individuals.
– WalkTo: Make figures walk to a desired location
Command: ‘character’s title’ walkto ‘location name’
Example: amy walkto bed = make Derek leave your house
Feasible values for 3rd term: outside, sleep = master suite sleep, hottubseat1, and much more.
– WarpTo: Make figures be teleported right prior to you
Command: ‘person’s name’ warpto player
Example: Vickie warpto player = Vickie can look prior to you.
Overcome: Make characters fight one another
Command: combat ‘character name(s)’ ‘passout or wakeup or battle’
Instance: combat Frank Derek battle = make Frank and Derek fight one another
Another instance: combat Frank passout = make Frank unconscious
Possible values for third term: battle, wakeup, passout.
Records: When Frank is passed away down, you are able to assist your self using the booze within the case.
Closeness: making love with any person
Command: intimacy player ‘other man or woman’s title’ ‘sex place’ sexualact
Example: closeness player amy 10052 sexualact = Cowgirl with Amy.
Feasible values for 3rd term: 9000 = write out, 10000 = blowjob, 10011 = handjob, 10030 = missionary, 10050 = doggy, 10051 = masterbate, 10052 = cowgirl, 10053 = licking, 10054 = 69, 10055/56/57 = wall surface sex.
Viable alterations # 1: 0 closeness ‘person’s title’ 10051
Example: 0 closeness Amy 10051 = make Amy masturbate
Possible modification #2: ‘active man or woman’s title’ 0 ‘sex position’ ‘passive man or woman’s title’ closeness
Example: Amy 0 10050 Rachael closeness = make Amy simply simply just take Rachael doggy
Note: (we) You’ll want to eliminate the clothing regarding the involved people, (II) you may make men bang each other, (III) All roles aside from 9000 “make out” are invalid with Arin and Dan.
Player: Adjust orgasm sensitiveness
Command: values player OrgasmSensitivity equals value
Example: values player OrgasmSensitivity equals 0
Note: ‘OrgasmSensitivity’ is case-sensitive. Value is ranging from 0 to 9, with 0 the slowest (no progress on Orgasm meter) and 9 the quickest. You can even set the value that is decimal for instance 0.1 or 2.3.
Player: include what to your stock
Demand: player inventory add ‘item title’
Instance: player stock add merlot = get the merlot from Patrick in your stock
Note: (we) there are additionally shortcuts like mer = merlot and natty = lite that is natty be utilized for the ‘item title’ value, (II) those items will undoubtedly be taken from their beginning in the house.
Quest: Complete quests automatically
Command: quest ‘start or complete’ ‘ “quest title” ‘
Example: quest complete “scavenger search” = completes the quest Scavenger search
Feasible values for third term: utilize command: quest list ‘person’s name’ to determine what quests can be found
Note: you can simply finish possibilities which you have started
Personal: Increase friendship, drunk-level and romance of figures
Command: social ‘target person’ player ‘number’ relationship include
Instance: social leah player 100 love add = increase love with Leah by 100
Feasible values for forth term: good and negative figures, start around -30 to +30 (? )